A list of how much damage each weapon inflicts against a sheet metal door.
Rust sheet metal door satchel charge.
Regardless it is still relatively weak to explosives compared to its expensive indirect upgrade the armoured door.
It has the same health as a sheet metal door.
Once a satchel charge has been stuck to an object it will automatically arm itself.
Sheet metal door the sheet metal door is the most common door found on bases due to its resistances to melee weapons and fire but relatively cheap cost to craft.
The time it takes to detonate is unpredictable much like the beancan grenade with the same random fuse times and the chance of being a dud.
The satchel charge becomes armed when placed has a random time until detonation and has a small chance to malfunction requiring the user to pick up and rearm.
It takes 30 seconds to craft a single satchel charge using the aforementioned raw materials.
The timed explosive charge commonly referred to as c4 is a craftable explosive weapon that can be thrown onto walls doors or deployable items.
Timed explosive charges are not to be confused with explosives.
They have no weak side.
It requires double the materials but allows for more space within your base.
Crafting a satchel charge requires.
The satchel charge is a craftable explosive that can be thrown on towers doors and deployable items.
Once a timed explosive charge has been thrown it will automatically arm itself and then detonate after 10 seconds.
Ideal for loot rooms and other cramped areas.
Sheet metal doors cos 150 metal fragments and have 250 hitpoints.
70dmg 4 charges rocket launcher high velocity rocket.